BGMI: LIST OF EVERY WEAPON IN BATTLEGROUNDS MOBILE INDIA
Throwables
Starting with the throwables, Battlegrounds Mobile India will add the same damage-dealing grenades, mollies, and other throwable items. Also, when you throw a punch at someone, it will likely deal the same 18 HP damage as before. Here’s a complete list of throwables you will find in-game:
- Apple
- Smoke Grenade
- Snowball
- Stun Grenade
- Molotov Cocktail
- Frag Grenade
AR (Assault Rifles) Guns in BGMI
In the category of Assault Rifles we have curated a list of such guns that can shoot the entire clip automatically, in burst mode and single-bullet firing as well. These guns in BGMI will help you cause grave damage to your enemy in the game-
Assault Rifle Name | Base Damage | Ammo Type |
AKM | 49 HP | 7.62 mm |
M16A4 | 43 HP | 5.56 mm |
SCAR-L | 43 HP | 5.56 mm |
M416 | 43 HP | 5.56 mm |
Groza | 49 HP | 7.62 mm |
Aug A3 | 43 HP | 5.56 mm |
QBZ | 43 HP | 5.56 mm |
Beryl M762 | 47 HP | 7.62 mm |
MK47 Mutant | 49 HP | 7.62 mm |
G36C | 43 HP | 5.56 mm |
Also Read: Battlegrounds Mobile India(BGMI)
SR (Sniper Rifles)
Sniper Rifles help you kill your nemesis from a long range. We have a made list of really lethal Sniper Rifles that can help you destroy your nemesis with just a single shot of the bullet at the head from far away –
Sniper Rifle Name | Base Damage | Ammo Type |
AWM | 105 HP | .300 Magnum |
Kar98k | 75 HP | 7.62 mm |
M24 | 79 HP | 7.62 mm |
Win94 | 66 HP | 7.62 mm |
DMR (Designated Marksman Rifles)
With the help of a Designated Marksman Rifle, you can use a high-precision scope to kill your nemesis from far away. Such types of the gun are a hybrid between your service rifle and sniper rifles and provide a great range of shooting varying between 400-700 metres. Here is the list of best DMR in BGMI-
DMR Name Base Damage Ammo Type SKS 53 HP 7.62 mm VSS 41 HP 9 mm Mini 14 46 HP 5.56 mm MK14 61 HP 7.62 mm SLR 58 HP 7.62 mm QBU 48 HP 5.56 mm MK12 46 HP 5.56 mm
Also read: BGMI MAPS
SMG Submachine Guns
With the help of a Designated Marksman Rifle, you can use a high-precision scope to kill your nemesis from far away. Such types of the gun are a hybrid between your service rifle and sniper rifles and provide a great range of shooting varying between 400-700 metres. Here is the list of best DMR in BGMI-
DMR Name | Base Damage | Ammo Type |
SKS | 53 HP | 7.62 mm |
VSS | 41 HP | 9 mm |
Mini 14 | 46 HP | 5.56 mm |
MK14 | 61 HP | 7.62 mm |
SLR | 58 HP | 7.62 mm |
QBU | 48 HP | 5.56 mm |
MK12 | 46 HP | 5.56 mm |
Also read: BGMI MAPS
SMG Submachine Guns
There is nothing more fun to shoot with for close-range combat than a Submachine Gun as they are very lethal to nearby nemesis. Here is a list of the best Submachine Guns in BGMI for you-
SMG Name Base Damage Ammo Type Uzi 26 HP 9 mm UMP45 39 HP 0.45 ACP Vector 31 HP 9 mm Thompson SMG (or Tommy gun) 40 HP 0.45 ACP PP-19 Bizon 35 HP 9 mm MP5K 33 HP 9 mm
There is nothing more fun to shoot with for close-range combat than a Submachine Gun as they are very lethal to nearby nemesis. Here is a list of the best Submachine Guns in BGMI for you-
SMG Name | Base Damage | Ammo Type |
Uzi | 26 HP | 9 mm |
UMP45 | 39 HP | 0.45 ACP |
Vector | 31 HP | 9 mm |
Thompson SMG (or Tommy gun) | 40 HP | 0.45 ACP |
PP-19 Bizon | 35 HP | 9 mm |
MP5K | 33 HP | 9 mm |
SG (Shotgun)
Want to make your nemesis be literally blown away a few feet then comes close to a shotgun in that case. We have created a list of the best shotguns in BGMO for you-
Shotgun Name Base Damage Ammo Type S686 26 HP/pellet 12 Gauge S1897 26 HP/pellet 12 Gauge S12K 24 HP/pellet 12 Gauge DBS 26 HP/pellet 12 Gauge M1014 24 HP/pellet 12 Gauge
Want to make your nemesis be literally blown away a few feet then comes close to a shotgun in that case. We have created a list of the best shotguns in BGMO for you-
Shotgun Name | Base Damage | Ammo Type |
S686 | 26 HP/pellet | 12 Gauge |
S1897 | 26 HP/pellet | 12 Gauge |
S12K | 24 HP/pellet | 12 Gauge |
DBS | 26 HP/pellet | 12 Gauge |
M1014 | 24 HP/pellet | 12 Gauge |
LMG (Light Machine Gun)
LMGs are very agile guns to use and can come in handy for close-range encounters with your nemeses. We have made a list of the complete list of LMG guns in BGMI-
LMG Name Base Damage Ammo Type M249 45 HP 5.56 mm DP-28 51 HP 7.62 mm
Pistol
LMGs are very agile guns to use and can come in handy for close-range encounters with your nemeses. We have made a list of the complete list of LMG guns in BGMI-
LMG Name | Base Damage | Ammo Type |
M249 | 45 HP | 5.56 mm |
DP-28 | 51 HP | 7.62 mm |
Pistol
Getting your hand on a pistol right after you land can help you from dying early in the game. We suggest you keep a pistol until you don’t get your hands on a powerful gun like Assault Rifle or SMG, etc. We have made a list of the list of best Pistols in BGMI-
Pistol Name Base Damage Ammo Type P92 35 9 mm P1911 41 .45 ACP R1895 55 7.62 mm P18C 23 9 mm R45 55 .45 ACP Sawed-off 160 12 Gauge Scorpion 22 9 mm Desert Eagle 62 .45 ACP Flare Gun Only for call drop N/A
Getting your hand on a pistol right after you land can help you from dying early in the game. We suggest you keep a pistol until you don’t get your hands on a powerful gun like Assault Rifle or SMG, etc. We have made a list of the list of best Pistols in BGMI-
Pistol Name | Base Damage | Ammo Type |
P92 | 35 | 9 mm |
P1911 | 41 | .45 ACP |
R1895 | 55 | 7.62 mm |
P18C | 23 | 9 mm |
R45 | 55 | .45 ACP |
Sawed-off | 160 | 12 Gauge |
Scorpion | 22 | 9 mm |
Desert Eagle | 62 | .45 ACP |
Flare Gun | Only for call drop | N/A |
Melee
For players out there who cannot get their hands on any gun, then melee would be 2nd best option to destroy your nemesis with the help of melee attack weapons. Here is a list of best melees you will find on BGMI-
Melee attack weapon Machete Crowbar Sickle Pan
For players out there who cannot get their hands on any gun, then melee would be 2nd best option to destroy your nemesis with the help of melee attack weapons. Here is a list of best melees you will find on BGMI-
Melee attack weapon |
Machete |
Crowbar |
Sickle |
Pan |
Crossbow
Attachment List of Attachments Muzzle Compensator – Compensator is useful in close range combat as it helps you keep your gun’s recoil under check.
Suppressor – Use the silencer when you need to conceal your position and ensure your survival, especially when you are one of the top 2 or 3 men standing in the game and close to your chicken dinner.
Flash Hider – If you don’t have the Suppressor, use a flash hider instead as it helps in hiding your position effectively. Scope 2x scope, 3x scope 4x scope 6x scope, 8x scope – A bigger zoom number in scope means more zoom in on your nemesis and a better chance at a headshot.
Grip Thumb grip – The Thumb Foregrip will be only beneficial to you for close range combats. It is only suitable for recoil control and reduces the recoil by 5%.
Vertical Foregrip – The Vertical foregrip is for the gun’s stability. It is reasonably utilised for AR guns as it has a substantial vertical recoil and is good in close range combats.
Angled Grip – Angled Grip is the most suitable for long-range combats and reduces -15% horizontal recoil.
Lightweight Foregrip -The Light foregrip is suitable for close-range combats and is the best grip to use when using your gun in the single firing mode.
Half grip – The half grip is one of the best Foregrips for long-range combats as it reduces the vertical and horizontal recoil. Magazine Extended Mag – This attachment expands the magazine capacity of the weapon it is attached to.
Extended quickdraw Mag – This attachment expands the magazine capacity of the weapon it is attached to and decreases the time required to reload it, allowing an overall more significant amount of firepower. Stock Tactical Stock – The Tactical Stock is an attachment designed to reduce recoil and make the aim more steady.
Also read: free fire guns
Attachment | List of Attachments |
Muzzle | Compensator – Compensator is useful in close range combat as it helps you keep your gun’s recoil under check. Suppressor – Use the silencer when you need to conceal your position and ensure your survival, especially when you are one of the top 2 or 3 men standing in the game and close to your chicken dinner. Flash Hider – If you don’t have the Suppressor, use a flash hider instead as it helps in hiding your position effectively. |
Scope | 2x scope, 3x scope 4x scope 6x scope, 8x scope – A bigger zoom number in scope means more zoom in on your nemesis and a better chance at a headshot. |
Grip | Thumb grip – The Thumb Foregrip will be only beneficial to you for close range combats. It is only suitable for recoil control and reduces the recoil by 5%. Vertical Foregrip – The Vertical foregrip is for the gun’s stability. It is reasonably utilised for AR guns as it has a substantial vertical recoil and is good in close range combats. Angled Grip – Angled Grip is the most suitable for long-range combats and reduces -15% horizontal recoil. Lightweight Foregrip -The Light foregrip is suitable for close-range combats and is the best grip to use when using your gun in the single firing mode. Half grip – The half grip is one of the best Foregrips for long-range combats as it reduces the vertical and horizontal recoil. |
Magazine | Extended Mag – This attachment expands the magazine capacity of the weapon it is attached to. Extended quickdraw Mag – This attachment expands the magazine capacity of the weapon it is attached to and decreases the time required to reload it, allowing an overall more significant amount of firepower. |
Stock | Tactical Stock – The Tactical Stock is an attachment designed to reduce recoil and make the aim more steady. |
Also read: free fire guns
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